Code: Alles auswählen
import pygame
import os, sys
from pygame.locals import*
from pygame.event import*
from pygame.key import*
from pygame.mouse import*
from pygame.draw import*
from pygame.display import*
pygame.init()
black = 0, 0, 0
size = width, height = 800, 800
screen = pygame.display.set_mode(size)
Player = pygame.image.load('Söldner.jpg')
Player_Rect = Player.get_rect()
while True:
[color=green] for event in pygame.event.get():
if event.type == KEYDOWN:
while event.key == K_UP:
Player_Rect = Player_Rect.move (0, -2)
while event.key == K_DOWN:
Player_Rect = Player_Rect.move (0, 2)
while event.key == K_RIGHT:
Player_Rect = Player_Rect.move (2, 0)
while event.key == K_LEFT:
Player_Rect = Player_Rect.move (-2, 0)[/color]
screen.fill(black)
screen.blit (Player, Player_Rect)
pygame.display.update()
Und es heißt doch KEYDOWN, also so lange der Knopf gedrückt ist.