ich versuche gerade mir ein eigenes Mario Spiel zu Basteln mithilfe von Processing (Download und Reference)
Hierzu wollte ich mit einem kleinen Menü anfangen:
Code: Alles auswählen
from time import sleep
state = "menu"
def setup(): # läuft einmal
size(1280,720)
frameRate(30)
def draw(): #endlosschleife
if state == "menu":
menu()
if state == "level":
screenlevel()
if state == "achievements":
screenachievements()
if state == "Chapter 1":
screenchapter1()
if state == "Chapter 2":
screenchapter2()
if state == "Chapter 3":
pass
def level():
if mouseX >= 560:
if mouseX <= 755:
if mouseY >=210:
if mouseY <=230:
if mousePressed:
if mouseButton == LEFT:
print("mouseButton == LEFT")
state = "level"
else:
print("nomousepressed")
else:
print("nomouseY <= 210")
else:
print("nomouseY >= 230")
else:
print("nomouseX <=340")
else:
print("nomouseX >= 560")
def achievements():
if mouseX >= 560:
print("mouseX >= 560")
if mouseX <= 755:
print("mouseX <= 755")
if mouseY >=265:
print("mouseY >= 210")
if mouseY <=285:
print("mouseY <= 230")
if mousePressed:
print("mousepressed")
if mouseButton == LEFT:
print("mouseButton == LEFT")
state = "achievements"
else:
print("nomousepressed")
else:
print("nomouseY <= 210")
else:
print("nomouseY >= 230")
else:
print("nomouseX <=340")
else:
print("nomouseX >= 560")
def chapter1():
if mouseX >= 560:
if mouseX <= 755:
if mouseY >=210:
if mouseY <=230:
if mousePressed:
if mouseButton == LEFT:
print("mouseButton == LEFT")
state = "Chapter 1"
else:
print("nomousepressed")
else:
print("nomouseY <= 210")
else:
print("nomouseY >= 230")
else:
print("nomouseX <=340")
else:
print("nomouseX >= 560")
def chapter2():
if mouseX >= 560:
print("mouseX >= 560")
if mouseX <= 755:
print("mouseX <= 755")
if mouseY >=265:
print("mouseY >= 210")
if mouseY <=285:
print("mouseY <= 230")
if mousePressed:
print("mousepressed")
if mouseButton == LEFT:
print("mouseButton == LEFT")
state = "Chapter 2"
else:
print("nomousepressed")
else:
print("nomouseY <= 210")
else:
print("nomouseY >= 230")
else:
print("nomouseX <=340")
else:
print("nomouseX >= 560")
def screenlevel(): # Levelmenü(wo man die versch. level auswählen kann)
backg = loadImage("lake.png")
background(backg)
textSize(25);
text("Chapter 1", 560, 225);
textSize(25);
text("Chapter 2", 560, 275);
textSize(70);
tint(100, 102, 153);
text("Mario", 500, 80);
def screenachievements(): # Die Errungenschaften
backg = loadImage("lake.png")
print("hi")
def menu(): # das Menü
backg = loadImage("lake.png")
background(backg)
textSize(25);
text("Singleplayer", 560, 225);
textSize(25);
text("Achievements", 560, 275);
textSize(70);
tint(100, 102, 153);
text("Mario", 500, 80);
level()
achievements()
def screenchapter1() : # Level1
pass
def screenchapter2() : # Level2
pass
hat jmd ahnung wieso?
Vielen Dank im Vorraus