Man kann immer noch mit wenigen Entwicklern professionelle Ergebnisse erzielen, siehe http://www.introversion.co.uk/ oder http://freelunchdesign.com/games.php.
Dazu sollte es aber trotz magerer Effekte immer noch ästhetisch wirken.
Spiele idee
Hm..
Lustigerweise gibt es bereits ein Projekt, das exakt dem entspricht, was du vor hast:
- Weltraumflottenkampfsimulation
- Freeware
- in Python geschrieben
- von einem Programmieranfänger, der mit diesem Projekt programmieren gelernt hat [1]
http://www.p3dp.com/doku.php?id=mavashe ... _gallery_1
http://www.p3dp.com/doku.php?id=mavasher:epoch
EDIT:
Ach ja, und wenn dann würde ich Panda3D für die 3D-Grafik empfehlen.
[1] http://www.panda3d.org/showss.php?page= ... och/epoch1
Set in 3056, Epoch is the story of interplanetary civil war as told through single player or multiplayer gameplay. Players must choose ships and armaments, use homing missiles, recharge their shields and use their wingmen to successfully complete the missions. The program features a heads-up display, radar, pre-mission briefings, post-mission debriefing, a ship store, artificially intelligent enemies, and in-game multiplayer communication.
Epoch also shows the power of the Panda3D platform. Epoch was produced entirely by one individual with no prior knowledge of Python or any other programming language. The game was written as a hobby during spare time.
Download both source and complete program at http://www.p3dp.com/?mavasher
Lustigerweise gibt es bereits ein Projekt, das exakt dem entspricht, was du vor hast:
- Weltraumflottenkampfsimulation
- Freeware
- in Python geschrieben
- von einem Programmieranfänger, der mit diesem Projekt programmieren gelernt hat [1]
http://www.p3dp.com/doku.php?id=mavashe ... _gallery_1
http://www.p3dp.com/doku.php?id=mavasher:epoch
EDIT:
Ach ja, und wenn dann würde ich Panda3D für die 3D-Grafik empfehlen.
[1] http://www.panda3d.org/showss.php?page= ... och/epoch1
Set in 3056, Epoch is the story of interplanetary civil war as told through single player or multiplayer gameplay. Players must choose ships and armaments, use homing missiles, recharge their shields and use their wingmen to successfully complete the missions. The program features a heads-up display, radar, pre-mission briefings, post-mission debriefing, a ship store, artificially intelligent enemies, and in-game multiplayer communication.
Epoch also shows the power of the Panda3D platform. Epoch was produced entirely by one individual with no prior knowledge of Python or any other programming language. The game was written as a hobby during spare time.
Download both source and complete program at http://www.p3dp.com/?mavasher