Code: Alles auswählen
import pygame, sys, random
screen = pygame.display.set_mode ([1000, 800])
screen.fill ([255, 255, 255])
x = random.randint(0, 255)
y = random.randint(0, 255)
z = random.randint(0, 255)
x2 = random.randint(0, 255)
y2 = random.randint(0, 255)
z2 = random.randint(0, 255)
x3 = random.randint(0, 255)
y3 = random.randint(0, 255)
z3 = random.randint(0, 255)
x4 = random.randint(0, 255)
y4 = random.randint(0, 255)
z4 = random.randint(0, 255)
pygame.display.flip()
while True:
for event in pygame.event.get():
if event.type == pygame.QUIT:
sys.exit()
elif event.type == pygame.KEYDOWN:
if event.key == pygame.K_m:
screen.fill ((x, y, z))
elif event.type == pygame.KEYDOWN:
if event.key == pygame.K_a:
screen.fill ((x2, y2, z2))
elif event.type == pygame.KEYDOWN:
if event.key == pygame.K_l:
screen.fill ((x3, y3, z3))
elif event.type == pygame.KEYDOWN:
if event.key == pygame.K_i:
screen.fill ((x4, y4, z4))
pygame.display.update()
Was ist da das Problem?