Dann habe ich mir das Prog anggeguckt und herumgespielt.
wenn man :
Code: Alles auswählen
def playkeys(keys, pause=.05):
"""
Simulates pressing and releasing one or more keys.
`keys` : str
A list of 2-tuples consisting of ``(keycode,down)``
where `down` is `True` when the key is being pressed
and `False` when it's being released.
`keys` is returned from `str2keys`.
`pause` : float
Number of seconds between releasing a key and pressing the
next one.
"""
for (vk, arg) in keys:
if vk:
if arg:
key_down(vk)
else:
key_up(vk)
if pause: # pause after key up
time.sleep(pause)
else:
time.sleep(arg)
def SendKeys(keys,
pause=0.05,
with_spaces=False,
with_tabs=False,
with_newlines=False,
turn_off_numlock=True):
"""
Sends keys to the current window.
`keys` : str
A string of keys.
`pause` : float
The number of seconds to wait between sending each key
or key combination.
`with_spaces` : bool
Whether to treat spaces as ``{SPACE}``. If `False`, spaces are ignored.
`with_tabs` : bool
Whether to treat tabs as ``{TAB}``. If `False`, tabs are ignored.
`with_newlines` : bool
Whether to treat newlines as ``{ENTER}``. If `False`, newlines are ignored.
`turn_off_numlock` : bool
Whether to turn off `NUMLOCK` before sending keys.
example::
SendKeys("+hello{SPACE}+world+1")
would result in ``"Hello World!"``
"""
restore_numlock = False
try:
# read keystroke keys into a list of 2 tuples [(key,up),]
_keys = str2keys(keys, with_spaces, with_tabs, with_newlines)
# certain keystrokes don't seem to behave the same way if NUMLOCK
# is on (for example, ^+{LEFT}), so turn NUMLOCK off, if it's on
# and restore its original state when done.
if turn_off_numlock:
restore_numlock = toggle_numlock(False)
# "play" the keys to the active window
playkeys(_keys, pause)
finally:
if restore_numlock and turn_off_numlock:
key_down(CODES['NUMLOCK'])
key_up(CODES['NUMLOCK'])
Code: Alles auswählen
def playkeys(keys, pause=.05,down=True,up=True):
"""
Simulates pressing and releasing one or more keys.
`keys` : str
A list of 2-tuples consisting of ``(keycode,down)``
where `down` is `True` when the key is being pressed
and `False` when it's being released.
`keys` is returned from `str2keys`.
`pause` : float
Number of seconds between releasing a key and pressing the
next one.
"""
for (vk, arg) in keys:
if vk:
if arg and down is True:
key_down(vk)
if up is True:
key_up(vk)
if pause: # pause after key up
time.sleep(pause)
else:
time.sleep(arg)
def SendKeys(keys,
down=True,
up=True,
pause=0.005,
with_spaces=True,
with_tabs=False,
with_newlines=True,
turn_off_numlock=True):
"""
Sends keys to the current window.
`keys` : str
A string of keys.
`pause` : float
The number of seconds to wait between sending each key
or key combination.
`with_spaces` : bool
Whether to treat spaces as ``{SPACE}``. If `False`, spaces are ignored.
`with_tabs` : bool
Whether to treat tabs as ``{TAB}``. If `False`, tabs are ignored.
`with_newlines` : bool
Whether to treat newlines as ``{ENTER}``. If `False`, newlines are ignored.
`turn_off_numlock` : bool
Whether to turn off `NUMLOCK` before sending keys.
example::
SendKeys("+hello{SPACE}+world+!")
would result in ``"Hello World!"``
"""
restore_numlock = False
try:
# read keystroke keys into a list of 2 tuples [(key,up),]
_keys = str2keys(keys, with_spaces, with_tabs, with_newlines)
# certain keystrokes don't seem to behave the same way if NUMLOCK
# is on (for example, ^+{LEFT}), so turn NUMLOCK off, if it's on
# and restore its original state when done.
if turn_off_numlock:
restore_numlock = toggle_numlock(False)
# "play" the keys to the active window
playkeys(_keys, pause,down,up)
finally:
if restore_numlock and turn_off_numlock:
key_down(CODES['NUMLOCK'])
key_up(CODES['NUMLOCK'])
eingibt drückt er die linke WinTaste runter.
Das kann man rückgänig man die Taste nocheinmal drückt oder indem man den Befehl
SendKeys.SendKeys("{LWIN}",down=False)
oder
SendKeys.SendKeys("{LWIN}")
eingibt.