das ist die Main Klasse:
Code: Alles auswählen
import pygame, sys
import player
pygame.init()
screen = pygame.display.set_mode((1250, 800))
while True:
for event in pygame.event.get():
if event.type == pygame.QUIT:
pygame.quit()
sys.exit()
screen.blit(player.Player, player.Player.position)
pygame.display.update()
Code: Alles auswählen
import pygame
class Player:
position = pygame.Vector2()
position.xy = 200, 200
velocity = 3
player_sprite = pygame.image.load("data/gfx/player.png")